RPG - Prototype
A downloadable game
The goal is to create a flexible foundation for key gameplay mechanics – including a stat component, a grid-based inventory with equipment and tooltip panels, and an interaction system for items, containers, and world objects.It’s still an early work in progress – but the idea is to explore how to design RPG systems that are clean, modular, and expandable.
Updated | 2 days ago |
Published | 4 days ago |
Status | Prototype |
Author | Caleex |
Genre | Adventure, Role Playing |
Tags | gameplayabilitysystem, interaction, inventory, Prototype, Singleplayer |
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