A downloadable game

The goal is to create a flexible foundation for key gameplay mechanics – including a stat component, a grid-based inventory with equipment and tooltip panels, and an interaction system for items, containers, and world objects.It’s still an early work in progress – but the idea is to explore how to design RPG systems that are clean, modular, and expandable.

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Download
RPG-Prototype_Phase1.zip 634 MB
Download
RPG-Prototype_Phase2_v1.zip 380 MB

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